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Level: ESTABLISHED Joined: 2022-06-23 09:54:58 Last active: 2024-03-03 00:10:50

2254

TeeEffDee

As mean as a woof as sharp as a toof

comments made: 416


2022-06-30 16:10:44
Peyo, that's amazing news, I am really happy to hear that! That's going to really add an amazing element to the animation process.

2022-06-30 13:15:42
I thought I'd put it out there in case you're ever looking for something that would mark a massive leap in control for animators. If each panel in an animation was tagged with a display time in milliseconds (It would be better not to cap it and just have a manual type-in box versus a slider with a max value) the sheer level of control that would give animators would be phenomenal. For example, under the current system if I wanted a still period in an animation the only way I can have that is if I just repeat a frame as many times as is necessary to create the stillness, and that's constrained by the playback speed of the animation. So for example even if I set the playback speed at 1000ms which is extremely, extremely slow, a pause of 5 seconds would require 5 repetitions of a frame. For a hold on a character this would be agonizing as the same frame would have to be re-drawn 5 times. And that's a best case scenario. Most animations would have a far faster playback speed, so it just makes still periods off-limits for anything but a hold on a plain background. If this was coupled with a relative speed slider on the main interface instead of the milliseconds slider, you could just have all panels receive a default speed in ms when created, and then let that relative slider determine how those ms ratings are interpreted at playtime. For example, if a panel was individually set to 500ms, and the relative slider on the main control was set to a 200% playback speed, at playtime the panel would be displayed at 50% the speed rating or 250ms. 300% playback speed would cause a 500ms panel to be shown for 166.6ms and so on. This would give animators granular control over their production! If panels generate with default display times pre-determined this would be transparent to the non-interested or more casual (read: more sane) animators who could just use the main speed slider to control their animation at a steady rate without doing fine timing.

2022-06-29 17:07:58
 
When the ever-devouring predator meets the ever-regenerating prey

2022-06-28 17:55:39
Another funny idea would be oo.hu and the oo could secretly represent the boobies on your cat lady character.

2022-06-28 17:47:04
My vote is for c.hu above all others just because it's short and impossible to forget! Also C can be short for Chutney which is what I think of the site as anyway. Not that any of the names are bad, just c.hu makes the most practical sense and is snappiest.

2022-06-28 10:42:37
masterchuandthedrunkard.hu (kidding, but awesome) satval.hu (saturation, value, hue) pikac.hu raic.hu (ad nauseam) Actually I think peyo.hu would be my number one choice because it's accurate, meaningful, easy to remember, and I can pretend it's a Hungarian fan site for the creator of the Smurfs.

2022-06-27 02:09:35
It is truly wonderful!

2022-06-26 23:54:48
 
Good work Banana, that turned out really nice!

2022-06-26 17:15:38
 
That is wonderful! You know what would make an even better Rick Roll, would be if you made it so an animation could embed a youtube video which would auto-play when viewed so someone could add off-site audio to their animations... (half kidding) Love the latest advancement! Also I really like how a preview of your post is shown here even as it's being typed.

2022-06-26 15:57:44
Don't be sorry at all, what you made so far is amazing! It expanded my own notions of what could be done with a site like this, so great work!

2022-06-26 14:50:55
Peyo, I have to preface this by saying it is ONLY a neat concept, this is not something that would be essential and is certainly not something that is lacking. This is a next level thing. But one amazing thing would be if there was some way to have a mode that let anyone who was allowed to participate in an animation (or strip, most of the ideas that make good animation make good strips) edit any frame. The reason being, it would allow people to make animations or comics where they could draw their own character, then others who came along later could add their own characters. It would open up a pretty phenomenal artistic potential. Obviously, this would be a mode people would have to be EXTREMELY careful who they allowed to have access to since the potential for destruction of existing work would be through the roof. But for 2 artists or even a small group who wanted to collaborate on something together and trusted each other it would be amazing. One way I did think of to get around the problems with giving access to something that powerful would be a case by case whitelist where you would have to actually tag other users as being able to participate in that given project. The fact any participant could eviscerate the project would make it pretty risky as just a "friends list" kind of thing. In essence this sort of feature seems like it's technically do-able based on everything else you have done, and it would bring the functionality of networked programs like Aggie/Magma and Drawpile to a comic and animation site. Pretty exciting in concept! Judging from the dedication people have been putting into animations I think the payoff would be pretty big, creatively.

2022-06-26 14:24:13
 
That was really intense and well done!

2022-06-26 14:12:14
 
Oh wow, love it! That's a great idea! As soon as I saw that I was thinking "Why did I never think of this?" I guess everyone's so used to the idea of scrolling straight down it doesn't occur, but this is great.

2022-06-25 18:36:05
 
Brilliant method, I love it!

2022-06-25 18:29:11
 
Oh that is astonishing! I can't wait to try that out! Thanks for implementing this and I hope it will be put to good use, that's a really powerful feature. The ability to draw the background from any source is quite amazing! That means if peeps wanted to do a series they could actually create some specific reuseable backgrounds for the project. I was also thinking the combo of strips and animations even makes it to where you could have comics with "cut-scenes" in them by doing animations as sequels and so on. Brilliant work I can't wait to try it!

2022-06-25 12:40:15
Also the invisible/secret game mode is great! I had never even contemplated something like that but it's a spectacular idea.

2022-06-25 12:39:36
Honestly if you want to really head the problem of inevitable malignant narcissists off, a block feature would do it! The double measure of a friends list for friends only projects plus the ability to block users (banning contact, banning submission to your projects, banning mentions, banning notifications, basically cutting them off cold and completely so they don't have the ability to make so much as a blip on the radar) puts the ability to protect yourself in the hands of the user. That's 99% of the technical battle won right there. Also the mere presence of those measures tends to dissuade malignant narcissists because they see the possibility of getting excluded for their behavior. The attractive situation is when they see a format where they can monopolize it, turn people's efforts into their own domination game, and people can't do anything about it.

2022-06-25 12:31:14
 
Oh alright! Yes I was using the rectangle tool previously, and I took your post as meaning the nuke button would "nuke" the background to whatever color you had selected.

2022-06-25 12:02:40
 
That's really exceptional! Great work!

2022-06-25 11:27:46
I think you've gone above and beyond on the animation features! I hope you don't mean it's getting out of control in a bad way or anything, you could definitely never add another thing and have the best collaborative animation software going. Thanks for everything you added, it's great!

2022-06-25 11:23:27
 
So the Nuke symbol nukes the layer to the color you have selected? I was wondering why there wasn't a fill tool but I never would have expected that, as usual, nuclear weapons solve all my problems!

2022-06-24 22:30:41
I tried out the tools with a multi-edit animation of a candle and everything seems to be working great! I love it! If you're looking for ways to gild the lily one other thing that would be great is persistent backgrounds, so that the background painted on the bottom layer stays on frames that come afterwards, allowing people to use the higher layers to paint over a background that stays put. By no means is that any kind of must-have but could be a great benefit to people doing complex backgrounds, allowing everyone who paints afterwards to have the option of keeping the background. Great work, Peyo, this is amazing!

2022-06-24 14:33:54
I did an animation to test it and did about 4 edits on each panel, and no problems! It looks like everything is working so far!

2022-06-24 10:14:45
 
Peyo you have inadvertently, while trying to create a comic collaboration site, created the world's premier online animation software.

2022-06-24 09:58:31
I'd like to vote for editing frames for animation! I don't know how necessary it is for normal strips or if I'd ever use it for them (mainly because if it was a strip with others I'd feel bad about changing the thing others had done art in response to... plus the temptation for abuse is through the ROOF and could easily start edit wars as a thing) but for animation it's almost necessary to prevent an animator becoming the prisoner of their own errors. And that REALLY kills the urge to animate. Also being able to go back later and do cleanup work would be marvelous. Admittedly I don't know how this would impact multi-person animations. I tend to operate in 100% naive good faith on stuff so people are always pulling out new ways to sabotage efforts that make me go "Wow, really?" Perhaps the creator of an animation could have the option to turn panel editing on and off as a checkbox. Editing panels for normal strips feels like something that could be exploited by bad faith operators, but also at the same time feels like something that would only be beneficial for everyone in projects that go well. Perhaps a check for "Edits Allowed By Friends" would be something to consider, so you can ride herd on who has creative control in a project you start. It's a complex issue!

2022-06-24 09:49:17
 
Peyo, no problem! Actually Carrot warned me about it before I started animating and I was like "Well I won't make THAT mistake" but you can see how well I stuck to that pledge. I mainly just wanted to try out the animation, which is excellent! I figure everything is still in the testing phase anyway. Thanks for fixing it for the future, I really enjoy the software you are making and look forward to using it as it evolves!


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